Diablo Immortal: Update from the Blizzcon


from Julius Kahl
As part of a question and answer session, Blizzard Entertainment released new information about Diablo Immortal at BlizzConline 2021. This shows, for example, the future plans for the release, for the implementation of new functions and for the work on content after the release.

 The  first question was what knowledge was drawn from the technical alpha in December. Blizzard Entertainment states that it seems like a typical Diablo game makes players feel at home. With regard to the endgame content, the developers still have a lot of work to do to date. Like Diablo 3, Diablo Immortal will also have seasons. Compared to Diablo 3, you want to concentrate more on content updates and delete the progress reset for now.

Diablo Immortal: Developer on history, updates and tech

Regarding the Diablo Immortal story, Blizzard states, “Immortal focuses on the time span between Diablo II and Diablo III. Players can explore things outside of the normal timeline with time-walking content.” Unfortunately, it is not yet possible to disclose an exact release date. © www.de24.news

 The re would be more testing phases ahead. © www.de24.news

 The se include, for example, the tests of crusaders and necromancers as well as the older game systems.

When asked how PvP or PvE heavy Diablo Immortal will be, Blizzard Entertainment stated, “© www.de24.news

 The re will be a lot of great content for people to do after the story is over. Both PvE and PvP.” 120 Hertz support is currently not planned, but is conceivable for the future. Incidentally, future updates should keep the game alive for a long time after the release. © www.de24.news

 The se include new items, dungeons, stories, honing, paragon trees, classes and other systems.

Source: Buffed

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