Usually the Six Invitational is the event where Ubisoft announces all planned content for the coming year. Fortunately, another digital way has been found to inform media and content creators of these plans. Because Ubisoft has a lot to do with R6.
Freshly made for the anniversary
On the surface, Siege wants to start the new age by not only getting a new logo, but also by thoroughly revising the in-game interface. For example, the operator overview should be a lot clearer, as well as the weapon skin collection.
Another major change in the client is the disappearance of Season Passes. In the future, Rainbow Six Siege will only have one seasonal Battle Pass. The bundles, with which you could unlock the upcoming Operators and exclusive weapon skins every year, disappear completely from the game.
The new operators appear with the Battlepass. Whoever purchases the premium version has immediate access to the new character. All other players have to wait two weeks before they can purchase the figure with Renown.
Attacker Repick and Balancing
As far as gameplay is concerned, the developers have a lot in the quiver for the coming year. The big goal is to better balance the two sides (attacker and defender). Right now the defense side is potentially much stronger. Specifically, this means that in the coming seasons the attacker side will be somewhat “preferred” until the balance is restored.
The so-called “Attacker Repick” is a really big feature. After the preparation phase, the attackers have the opportunity for a short time to adjust their operator lineup based on the experience they have gained.
The re are also various adjustments to gadgets that are already in the game. For example, defender Goyo is likely to lose his explosive shields. The se are replaced by exploding canisters that can also be placed on walls.
To make Rainbow Six a bit clearer, the armor system has been revised. You can now read the “armor” of a character directly from his life. Operators with 1 armor have 100 lives, 2 armor characters have 120 lives, and so on.
Can also be used after death
A big thorn in the side of the developers is the current “20Seconds-Meta”, in which all the action of a round takes place in the last 20 seconds. The y want to extend this action phase as much as possible over the course of the round.
In order to counteract this, activities are expanded after death. Operators with stationary gadgets can use them in the group even after their death. For example, Maestro is supposed to be able to drown off his feet and shoot annoying shots from his camera.
Skins make the man
With the new year Ubisoft wants to further deepen its opportunities for cooperation with other franchises and artists. Resident Evil fans can look forward to Zofia receiving a Jill Valentine skin. The skin creations from the game designer Ikumi Nakamura, who designed exclusive outfits for the Rainbow characters, also come from the horror genre. The se should be available from March 2nd.
Starting this year, players who behave particularly well will also be rewarded. A reputation system has been running in the background of the game over the last few seasons, which recorded the behavior of the players. This system should now soon find its way into play. Decent players will be rewarded, less pleasant contemporaries will face sanctions.
Back to Montreal
In 2020, the developers could of course not use their point system in eSports as they wanted. But they are strongly convinced that this can now be tested properly in 2021 and that global majors can also be planned again.
The grand finale of the coming eSports season will then take place on the 6th Six Invitational. In return, the Rainbow Six eSports is traveling back to where it all began with the 1st Six Invitational: Back to Montreal.
Are you looking forward to the coming year of Rainbow Six Siege? What change are you most looking forward to? Tell us in the comments!