There are three things you can rely on at Rocket League: After each round there is a winner as there is no tie; every match is over after five minutes if there is no extra time; and it will probably never appear on Stadia. Epic, who completely took over the developer Psyonix in 2019, the platform is simply too small for that.
Anyone who wants to play the fast-paced Auto-Ball-Polo on the go has so far been dependent on a Nintendo Switch. Obviously, that should change in the future. Rocket League: Sideswipe will be released this year, as the developers have now announced. Many of the mechanics of the original were adopted, but adapted to the smaller smartphone screens.
Rocket League: Sideswipe: Maximum 2v2 games possible, 2 minutes per round
This becomes particularly clear in some places. One round lasts instead of five minutes in Rocket League: Sideswipe only takes two. While in Rocket League you usually measure yourself in 3v3 matches with your opponents, with Sideswipe only 1v1 or 2v2 is possible.
The controls should be easy to learn for experienced Rocket League players, but also for newbies. I could imagine that a smartphone controller would be particularly useful here. After all, people prefer to play Rocket League with a gamepad rather than a mouse and keyboard on the PC.
Rocket League Sideswipe will have a touch screen control that is suitable for both experienced Rocket League-Veterans as well as new, inexperienced players can be learned quickly. Additionally, it will be just like the Rocket League also give advanced game mechanics for those who want to move up in the competitive leaderboards. Will be in the garage Rocket League Sideswipe offer similarly extensive customization options as Rocket League. An online ranking system for competitive play also awaits you. We have a lot more to say about this new game in the months to come, as we get closer to launch.
Ranked system and skin sales
Personally, I am particularly pleased that there will be a ranked system. The developer also announces another core element of the main game, because hardly any game can do without cosmetic content these days.
While the game should in principle be playable for free, the money is then brought back in via skins, stickers and the like. There is no exact release date yet, there is only talk of the “coming months”.
To be honest, I didn’t expect such a game and since I currently spend most of my time in Rocket League because of the high casual factor, I’m all the more curious to see how the extraordinary gameplay concept will transfer to the smartphone.